Wednesday, December 30, 2009
Tuesday, December 29, 2009
Saturday, December 26, 2009
Saturday, December 12, 2009
Monday, December 7, 2009
Sunday, December 6, 2009
Wednesday, December 2, 2009
Following a hearing in the San Francisco Superior Court today, DJs and party guests Justin Credible and Matthew Higgins had their illegally seized laptops returned to them. This is great news, and a real relief to the pair who have been without their machines for over a month. It started on Halloween, when San Francisco police officers broke up a private party and took the computers -- even though neither laptop was being used to play music. The police department attorney conceded at today's hearing that no charges would ever be filed against Credible or Higgins, which was clear from the very beginning.
San Francisco law currently requires after-hours parties with live DJs to get a permit, and failure of those throwing the party to do so can be punished as a misdemeanor. But DJing an unpermitted party is not a crime, and certainly not one for which one's laptop could be forfeited and held. EFF brought witnesses from the Halloween party and other events to testify that what happened to our clients was part of a pattern of illegal police practices, including rifling through purses and backpacks to find and seize laptops by people who were not even DJing. Both the SF Guardian and the SF Weekly have covered the story. The Court said EFF's offer to prove that the laptop seizures were both illegal and for the improper purpose of punishing after-hours party guests should be heard by another judge at a later time.
Side A of our efforts: accomplished. Stay tuned for Side B of our effort to protect the privacy of San Franciscans' laptops.
Monday, November 30, 2009
Monday, November 23, 2009
Seriously. Log in with the same account you log in with when you're playing Dragon Age: Origins and make off with some phat loot!* If you don't have the retail game, tantalize yourself with this as-close-as-you-can-come-for-free teaser. Or, if you have the retail game, enjoy this version that you can play at work! It even has a paper-doll style inventory screen where you spend a moderate amount of time making sure that your new equipment is marginally better than your old equipment- just like a real computer RPG!
That last slam notwithstanding, it's actually pretty fun. The EA junior programmers who are working their way up from the free web content room really put a lot of care into it, no doubt in a feeble attempt to rouse the notice of their evil, corporate masters.
* "phat loot" means an okay amulet and decent helmet. Source Dorks, as a whole, is not responsible for the wild and sometimes incoherent ravings of avk.
Edit: ...and some kind of belt. I forgot to mention the belt.
Friday, November 13, 2009
Thursday, November 12, 2009
Friday, November 6, 2009
Think back to your first ‘adult’ relationship. You know the one that endured the first disagreement, survived beyond the first fight. That first fight that you lost. The honeymoon period was over and the both of you realized the other wasn’t perfect either and that at times this was going to take some hard work.
At this point in a relationship it is very tempting to compare your new love to past flings. Don’t do this. ‘Dragon Age: Origins’ won’t ask how many other RPG’s you’ve played. Return the favor. Don’t think back to the glory days of Baulder’s Gate. Don’t make troublesome comments about how it kind of looks like World of Warcraft. Do not mention Gambits and Final Fantasy XII. Instead, look at the game in the context of itself and appreciate what it is offering to you – and your relationship.
After the fight when apologies are exchanged and the temptation to compare has been defeated your eyes are opened and able to see the value of the game. For example not only is the music a wonderful highlight it is amazing that it doesn’t get repetitive in a game this long. The first time you figure out how to set up effective orders and switch control in the heat of battle and realize the necessity buffs and win a hard slough is a rewarding feeling of accomplishment. Dragon Age won’t even say, “See, I told you so.”
But like in other mature relationships sometimes it will say, “Not right now,” or, “Not tonight, honey.” Many a time you will want to get back into that action but a prolonged conversation stands in the way and with conversations come more codexes. Talk talk talk, words words words. Now here is the secret: pay attention to the talk, read the words because when you do the action is that much sweeter and more meaningful.
In order to win over and ultimately win the game you must give of yourself. Don’t bring the baggage of your gaming past to the table and blame it on Dragon Age: Origins. If you do that the relationship is doomed to failure from the start. Conversely if you get over yourself and start anew you will enjoy many long hours together.
Thursday, October 29, 2009
We should get to work. Give me a task. Someone. Please.
(I just failed a 'control-your-excitement' roll.)
Tuesday, October 27, 2009
Monday, October 26, 2009
I have always been a sucker for simple, cute and cheesy lyrics that pretend to be deep. For example:
"The silence isn't so bad
'til I look at my hands and feel sad
'Cause the spaces between my fingers
Are right where your's fit perfectly."
You see, stuff like that makes me smile and then giggle. And that makes Karri laugh. At me.
Then he finishes off with an old and tired rhyme. Rhyming for crying our loud:
"Oh, if my voice could reach back through the past
I'd whisper in your ear,
"Oh, darling I wish you were here""
Auto-tuning makes it sound new again - but it isn't. However, I might be okay with that anyway.
Unfortunately the reality of this situation that Dock and I know we are to old and male for always comes along and shames us back into being wistful thirty-somethings.
Thursday, October 22, 2009
Wednesday, October 21, 2009
Sunday, October 18, 2009
The Metropolitan Opera is running its "Live in HD" series this year, where they beam performances to movie theaters so we can get some culture out in the sticks. As much as I love the Minnesota Opera and all the great stuff they do, if you only see one this year it's got to be the Met's Les Contes d'Hoffman (the Tales of Hoffman). This recommendation is partly because Hoffman is my favorite opera by a long shot, and partly because the design of the production is based on the work of Franz Kafka. The mere thought of this synthesis makes me want to lie down with a damp cloth over my eyes. It also makes me want to see it. A lot.
For those of you with wives who are interested in dancing, Hoffman has more of it than any opera I can think of. The one warning I would give you is that Hoffman is written in an older style- that is, it has a really long overture and a tedious (by my modern sensibilities) prologue, but once you're past them the rest of it is absolutely riveting.
The live date is December 19, and the encore date is January 6. Ticket prices probably vary by location, but tickets at Block E are around $20 with discounts for students, seniors and kids.
Link to tickets
Friday, October 16, 2009
Radio silence had been broken. There was no element of surprise to be had. It’s unnecessary when the swarm knows where you’re going. Well communicated and coordinated maneuvers and firing runs were more beneficial to the task at hand.
Unfortunately the risk of counterproductive com-chatter comes along at times like this as well. It is amazing how many Space Marines still have so little faith this far into the war. Their panicked cries into the com system could start to eat away at a squad from the inside like a cancer.
The Flamer was experiencing just such a crisis of belief. He had watched as the Sergeant went out in a blaze of unfortunately impotent bravado. His leader’s last act, meant to inspire, left him in a stupor. In desperation he pulled the trigger, flooding the hall that led to his objective with fire. Unbelievably most of the Genestealers escaped the blast causing the Flamer to cry out, “How do you kill what can dodge righteous flames?”
The rear guard heard the entire exchange. They were in position and ready to fight off the flanking ‘Stealers that were now charging down the hall. Watching the enemy crawl over itself in an attempt to get to your throat while your leader’s com link goes dead and your squad mate ends up worthless will test the most hardened of warriors. Thankfully, the rear guard’s faith was strong.
With an encouraging glance at his partner he drew down and bolted the bug that was winning the race for his neck. Finally - a blessing from the gods! With renewed fervor and sustained fire he stood his ground as the enemy continued their assault. Suddenly there was silence. Not until he caught the look of terror on his partner’s face did he realize the silence was because his Storm Bolter had jammed. He wasn’t being blessed. He was being tested.
Before his partner died he would witness a pillar of the faith who will only be known and rewarded in death. The rear guard lowered his thunder and his head. He closed his eyes on life with a prayer of thanks on his lips unto death.
Sunday, October 11, 2009
Thursday, October 8, 2009
The best part about Essen is none of the games suck yet. On paper, they all sound good. Here's my Top 30 exciting games:
Dungeon Lords: Looks like Dungeon Keeper and done by Vlaada (Galaxy Trucker, Through the Ages). Yes please.Dominion: Seaside: Hey look, an expansion. Where's my wallet?
Campaign Manager 2008: Followup to 1960, but we lived the campaign. Must have.
Alcazar: Kramer, castle-building, and lots of wood. Sign me up.
Luna Llena: "Semi-cooperative" game with werewolves. If I get to hang Hose I'll buy it.
Thunderstone: Dominion-type, with a better theme. Worth a look.
Savannah Tails: Ostrich racing and quicksand. The Lamont's are fulfilling my dreams one game at a time.
Day & Night: 2p assymetric card/tile game. Hype is growing. Watch it.
Vampire der Nacht: Glow in the dark dexterity game. Lots of potential there.
Funkenschlag - Fabrikmanager: Follow up to Power Grid. Guaranteed to be quirky. Watch list.
Rise of Empires: Martin Wallace + Civ makes it worth watching for.
At the Gates of Loyang: Uwe's next work after Le Havre. Chances are good.
Macao: #13 in the Alea set. Must keep the shelf full.
Opera: Budget-managing for and Opera house? It's not German-regional elections, but...
Agricola: Farmers of the Moor I'll try one more expansion for sure.
Albion: Wrede's first non-carc game, on my watchlist
Skyline 3000: Re-implementation of Capitol, which is a great game that no one has played. Watch it.
Krysis: 2-4p card game set in the 30s. Great art. High ratings. Watch it.
Stronghold: Worker placement during a siege. Sounds painful and interesting.
Carson City: City-building in the old west. Watch it.
Peloponnes: Great-looking civ game. Watch list.
Vasco da Gama: Looks like a true navigation game, which the world needs.
Chaos in the Old World: Great theme. Dock probably can't resist.
Tricky Trek: Predatory animal-racing. That can't be as much fun as it sounds.
Greed, Incorporated: Another big Splotter game. Hoping Dock buys this one.
Pocket Battles: Celts vs. Romans: Interesting for the name more than anything else.
Imperial 2030: Fix to Imperial, in the future.
Samurai: The Card Game: Skeptical
7: 7-player co-operative fantasy. That never ends well.
Ticket to Ride: Europa 1912: Another unnecessary expansion. I think I can resist.
Wednesday, October 7, 2009
I finally got around to listening to the first few Penny Arcade/PvP D&D podcast sessions. Series 1 is a basic primer on 4e and was super fun. It then gets even better when Wil Wheaton joins the party for Series 2 & 3, and they actually do some role-playing.
I also didn't know how to manually add a podcast subscription to iTunes, so these instructions were handy...
- From the dropdown menus, select Advanced --- Subscribe to Podcast
- When prompted for a URL, enter http://www.wizards.com/dnd/rsspodcast.xml and click OK.
Monday, October 5, 2009
I mean c'mon, what would you say?
"Sorry about that one time I ... you know."
"It's okay. It worked out ..."
What's really awkward isn't the cosplay post shrouded in a FFVII joke pointing to the GameSpot TGS09 gallery. It is that I recognized a couple of the professional cosplayers by name. (for those that wont be following the link THEIR NAMES AREN'T POSTED)
Wednesday, September 30, 2009
Let’s talk about the war first. The war part of ODST is almost as good as video game type war gets. Solid Halo 3 game play with an almost messianic return of the Mag-pistol, complete with scope, and the added layer of scrambling in the dark or fighting through a pack of Brutes for a life sustaining med kit. Quickly swinging the game experience pendulum from ‘head shot god’ to ‘frail human on the run’ adds a missing layer of tension, which is also fun, to the third installment of the series.
Bungie has been, not so transparently, telling anyone that will listen that Firefight is a survival game type and that survival modes have been around since the beginning of the video game era. Everyone knows Firefight is their answer to Gear’s Horde mode but having said that Firefight is the strongest part of the package and is the reason for the product’s being. Let me put it this way. Firefight is good enough the get four grown men, who set up their own little worlds in such a way that they wouldn't have to deal with anything they don’t want to, to set their interests aside and work together so they can survive longer the next time around.
It is a good thing that the mechanics of the game are so compelling because there isn’t any story to drive it along. Everything about the single player campaign is terribly shallow. You play as a speechless rookie and your name is … Rookie. There is a love story in there somewhere but why should I care if Bungie didn’t? Dear Bungie, repeatedly alluding to one shallow evening long past and not taking it anywhere or developing it doesn’t qualify as a story. Cliché is too kind a word.
At certain times the wandering of the deserted city of New Mombasa by your silent avatar is interrupted by well presented cut scenes. Well presented yes but still empty. During these attempts at story telling the rookie looks around or shakes his head and wonders, much like you do, “Why am I here?” “Do I really care how this got here?” At one point Rookie picks up a piece of scrap metal and shakes it vigorously literally begging for some sort of reason to fall from it. Nothing does.
Monday, September 28, 2009
"I decided to take a break from tearing and fumbling at the Meereenese knot, and completed a chapter about another character today. A character who is very far from Meereen.
Finishing the chapter felt good. Especially since it also completed that character's arc for the book. Admittedly, she has only two chapters in DANCE, so I am not sending up any flares. But hey, I'm done with one of them for the present, that's something.
Only thirty-eight more POVs to wrap up... "
"A DANCE WITH DRAGONS: I took a good hard swack at the Meereenese knot. The sword bounced off and cut my nose off. Bugger."
Sunday, September 20, 2009
Sunday, September 13, 2009
for another video see: http://www.youtube.com/watch?v=Y_q6SJh0ZvM
Norman Borlaug: The Man Who Saved More Human Lives Than Any Other Has Died
Norman Borlaug, the man who saved more human lives than anyone else in history, has died at age 95. Borlaug was the Father of the Green Revolution, the dramatic improvement in agricultural productivity that swept the globe in the 1960s. For spearheading this achievement, he was awarded the Nobel Peace Prize in 1970. One of the great privileges of my life was meeting and talking with Borlaug many times over the past few years. In remembrance, I cite the introduction to Reason's 2000 interview with Borlaug below:
Borlaug grew up on a small farm in Iowa and graduated from the University of Minnesota, where he studied forestry and plant pathology, in the 1930s. In 1944, the Rockefeller Foundation invited him to work on a project to boost wheat production in Mexico. At the time Mexico was importing a good share of its grain. Borlaug and his staff in Mexico spent nearly 20 years breeding the high-yield dwarf wheat that sparked the Green Revolution, the transformation that forestalled the mass starvation predicted by neo-Malthusians.
In the late 1960s, most experts were speaking of imminent global famines in which billions would perish. "The battle to feed all of humanity is over," biologist Paul Ehrlich famously wrote in his 1968 bestseller The Population Bomb. "In the 1970s and 1980s hundreds of millions of people will starve to death in spite of any crash programs embarked upon now." Ehrlich also said, "I have yet to meet anyone familiar with the situation who thinks India will be self-sufficient in food by 1971." He insisted that "India couldn't possibly feed two hundred million more people by 1980."
But Borlaug and his team were already engaged in the kind of crash program that Ehrlich declared wouldn't work. Their dwarf wheat varieties resisted a wide spectrum of plant pests and diseases and produced two to three times more grain than the traditional varieties. In 1965, they had begun a massive campaign to ship the miracle wheat to Pakistan and India and teach local farmers how to cultivate it properly. By 1968, when Ehrlich's book appeared, the U.S. Agency for International Development had already hailed Borlaug's achievement as a "Green Revolution."
In Pakistan, wheat yields rose from 4.6 million tons in 1965 to 8.4 million in 1970. In India, they rose from 12.3 million tons to 20 million. And the yields continue to increase. Last year, India harvested a record 73.5 million tons of wheat, up 11.5 percent from 1998. Since Ehrlich's dire predictions in 1968, India's population has more than doubled, its wheat production has more than tripled, and its economy has grown nine-fold. Soon after Borlaug's success with wheat, his colleagues at the Consultative Group on International Agricultural Research developed high-yield rice varieties that quickly spread the Green Revolution through most of Asia.
Contrary to Ehrlich's bold pronouncements, hundreds of millions didn't die in massive famines. India fed far more than 200 million more people, and it was close enough to self-sufficiency in food production by 1971 that Ehrlich discreetly omitted his prediction about that from later editions of The Population Bomb. The last four decades have seen a "progress explosion" that has handily outmatched any "population explosion."
Borlaug, who unfortunately is far less well-known than doom-sayer Ehrlich, is responsible for much of the progress humanity has made against hunger. Despite occasional local famines caused by armed conflicts or political mischief, food is more abundant and cheaper today than ever before in history, due in large part to the work of Borlaug and his colleagues.
More than 30 years ago, Borlaug wrote, "One of the greatest threats to mankind today is that the world may be choked by an explosively pervading but well camouflaged bureaucracy." As REASON's interview with him shows, he still believes that environmental activists and their allies in international agencies are a threat to progress on global food security. Barring such interference, he is confident that agricultural research, including biotechnology, will be able to boost crop production to meet the demand for food in a world of 8 billion or so, the projected population in 2025.
Meanwhile, media darlings like Worldwatch Institute founder Lester Brown keep up their drumbeat of doom. In 1981 Brown declared, "The period of global food security is over." In 1994, he wrote, "The world's farmers can no longer be counted on to feed the projected additions to our numbers." And as recently as 1997 he warned, "Food scarcity will be the defining issue of the new era now unfolding, much as ideological conflict was the defining issue of the historical era that recently ended."
Borlaug, by contrast, does not just wring his hands. He still works to get modern agricultural technology into the hands of hungry farmers in the developing world. Today, he is a consultant to the International Maize and Wheat Center in Mexico and president of the Sasakawa Africa Association, a private Japanese foundation working to spread the Green Revolution to sub-Saharan Africa.
Borlaug's achievements were not confined to the laboratory and fields:
He insisted that governments pay poor farmers world prices for their grain. At the time, many developing nations--eager to supply cheap food to their urban citizens, who might otherwise rebel--required their farmers to sell into a government concession that paid them less than half of the world market price for their agricultural products. The result, predictably, was hoarding and underproduction. Using his hard-won prestige as a kind of platform, Mr. Borlaug persuaded the governments of Pakistan and India to drop such self-defeating policies.
Fair prices and high doses of fertilizer, combined with new grains, changed everything. By 1968 Pakistan was self-sufficient in wheat, and by 1974 India was self-sufficient in all cereals. And the revolution didn't stop there. Researchers at a research institute in the Philippines used Mr. Borlaug's insights to develop high-yield rice and spread the Green Revolution to most of Asia. As with wheat, so with rice: Short-stalked varieties proved more productive. They devoted relatively more energy to making grain and less to making leaves and stalks. And they were sturdier, remaining harvestable when traditional varieties--with heavy grain heads and long, slender stalks--had collapsed to the ground and begun to rot.
Let us mourn the death of this truly great man.
Friday, September 11, 2009
Qualification: The accent is thick enough that you and your boss might miss the f-bombs
Clarification: There's no way anyone is going to miss the dicks.
I couldn't have said it better myself.
Wednesday, September 9, 2009
That's the title of the video which, unfortunately, wasn't about what I expected it to be about at all. Peruse the article for more. My favorite quote: "Péter Estók ... first saw a bat being captured by a tit in a Hungarian cave in 1996." When I get a spare minute, I'm going to write up a business plan for a club called "The Hungarian Cave."
Tuesday, September 8, 2009
Tuesday, September 1, 2009
Saturday, August 22, 2009
Wednesday, August 19, 2009
Tuesday, August 18, 2009
I would have included that Space Hulk video on YouTube, but its soundtrack got propietaried.
Monday, August 10, 2009
When a demo has quotes like, "the red line indicates WHEN my opponent is," you know there is something new and good there ... I mean, then.
Wednesday, August 5, 2009
Sunday, August 2, 2009
I was coming here to post something about some ODST video or something but I don't remember now.
I started watching the other Gregorian videos from Andy's post and ended up somewhere I had been before. In a day dream yes but I have been there none the less. If only all of life was three links away from Alizee.
Friday, July 31, 2009
Wednesday, July 22, 2009
PA's wordy part linked to Kotaku where this was said:
"My team spends a lot of time learning as slang evolves, as the Internet drives new communications. We have to work very hard to be abreast on those sorts of things."
Heh, he said breast.
Monday, July 20, 2009
Not an ordinary Rick-roll.
Saturday, July 18, 2009
My brothers and I played the heck outta that game. Some of the sound effects are top notch, I can hear them now, and a few of the 'boss' levels are almost relentless.
I'm buying it - again. Unless it was my parents that bought it the first time.
Thursday, July 9, 2009
Ah Bartleby indeed.
Friday, June 26, 2009
Wednesday, June 24, 2009
I read this review this morning and laughed here, "Or how Shia LaBeouf's "performance" has him spend half the film doing third-rate Danny Kaye tricks to depict mental freak-out and the other half running in slow motion yelling "Optimus!""
No no no no no!
Don't read the entire review if you don't want to know the ~suprise~ ending. *SPOILER* After all of his cheap talk about sacrafice disguised as unnecessary suicide in the first movie I wonder how they are going to do it. *END SPOILER*
I might take a long lunch and watch it today.
Why is he wearing a glove and why is she holding her boob?
Tuesday, June 23, 2009
Sunday, June 21, 2009
Tyco explains Gabe's feelings about Tiger Wood's PGA 10 (I assume) as " if your golf game allows you to shoot thirty under par, it's probably not a simulation of golf. He's not sure what it is, but it's not that."
Gabe himself goes on to say "Immagine if every time you tackled a guy in Madden your players got stronger. Then immagine you could buy footballs that flew further or were easier to catch. Sure some people might like it but most fans would say "this isn't football"."
Both times I read those lines I had a bit of a laugh and thought 'welcome to my view of FPS games'
I think it is funny that often you see reviews of FPS where people launch the criticism of them being unoriginal, and then point out specific game-play angles that are rehashed...or even laud a FPS original, but they never seem to point out to me what is the most glaring cliché angle: Presenting all firearms as Super-Soakers that squirt out lead. It's like we still have movies with the villain all dressed in black tweaking his mustache, and no one ever mentions it.
Of course, only the fans of football would raise a clamor about Gabe/Madden NFL 2012, and here you are being criticized by a fan-base similar in size to the number of people following cricket in the USA.
IMHO one aspect that could improve most games is a wider array of weapons (both firearms and other) to choose from. I think stumbling upon a new gun in a shooter game is akin to getting Fat Epics in WOW, something just a little bit better, different, or new is going to get attention. Think back to playing L4D and the first time you came upon the improved weapons....now think if they had a 3 tier system instead of a 2 tier system.
I'll add more in the comments later.
Thursday, June 18, 2009
Sunday, June 14, 2009
Friday, June 12, 2009
For better or worse, the game does not refer to the song in the following clip.
Thursday, June 11, 2009
Monday, June 8, 2009
Thursday, June 4, 2009
Wednesday, June 3, 2009
Tuesday, June 2, 2009
Sunday, May 31, 2009
Anyway, Phil and our other brother found some more of the guy's work. (Here and here.) Same work different publications.
Notice the too many similarities between a skirmish trench and a shallow grave.
To be selfish for just a moment seeing a picture of your little brother in a hole in the ground in a far away land is at a certain level of fucked-up-shit. Forgive me, I am not capable of saying that in a proper manner.
So I asked him what went through his mind and how he prepared for it all besides just the Marine training. He said what he did was to unplug from everything in this world and concentrate only on the task at hand - killing and not being killed.
He even unplugged himself from his feelings for mom.
An entirely higher level of fucked-up-shit. Not even on the same scale. Thankfully, as you also know, he survived and was able to plug back in to the world and mom. One of the things we didn't really understand when he got home was the unplugging in the first place or how long it took to recover and to be fully plugged back in. It was a long walk back. It took a few years. He is different, or changed, but he is back.
Short version. Crazy Japanese game where you are supposed to rape. A lot of people are up in arms saying this game will cause more rape. Others say 'fantasy is fantasy' and to outlaw fantasy is to create a catagory of 'thoughtcrimes'.
He does state that he believes he could watch any number of violent movies, or violent games with murder and that he do the same with rapegames and rapemovies, and he would NEVER rape nor murder.
My first thought was 'as an adult, yes, but what about a child watching/playing rapelay day in and day out?'
But then I realized the problem with the above scenario is blaming the videogame rather than the parent. The reason we divide humans into adult and child has nothing to do with size, it is all brain development. That's why children are not held in full account for their actions, not allowed to sign binding contracts, and not allowed to do anything they want.
Of course, that opens up the can of worms of 'If a parent is 'neglecting' a child and allowing that child to play unending hours of violent rape games (with no interjection of context...'this is just a game Billy and this conduct would not be okay in real life') is it acceptable for the state to remove the child? Who gets to decide what other games/movies besides rape based ones are serious enough to be considered child endangerment?
Ultimately, I agree with Penn, but I think it might be a little less cut and dried than he states it
Friday, May 29, 2009
I was just re-researching the Lexicon game Dock showed us a while back. I want to try and set one up again; a smaller one with a couple rules variants. During my homework I found this.
So the two questions I have for all of you are:
When is AVK going to run us some Paranoia?
Is there enough interest to get a smaller, leaner Lexicon off the ground?
Saturday, May 16, 2009
Seriously, who is this guy and why didn't I know about him before? I can't type out any sense right now so just watch the videos. Fast forward the first one to four minutes in because his partner is ... Well, I can't tell if his partner is just stupid or looks stupid next to the greatness that Mr. Barnett is.
Wednesday, May 13, 2009
Tuesday, May 5, 2009
At last it can be told.The news has finally been made public, so I'm finally free to whoop and holler and share the great news -- the HBO pilot of A GAME OF THRONES will start filming in October, in Northern Ireland. The announcement was made in Belfast. Here you go:http://www.northernireland.gov.uk/news/news-ofmdfm/news-ofmdfm-210409-hbo-to-film.htmYes, I'm thrilled. Ireland should be a great place to film. And the facility we'll be using, the Paint Hall, is amazing as well:http://www.northernirelandscreen.co.uk/page.asp?id=211 Before it was a film studio, the Paint Hall was part of Belfast's famous Harland & Wolff Shipyards, where the TITANIC and many other ships were constructed. The facility is pretty titanic as well. Of course, all of us connected with A GAME OF THRONES are hoping we'll fare somewhat better on our own maiden voyage.Yes, Parris and I will be going over to Ireland this fall to see at least part of the filming. Not for the whole shoot, alas, I don't have time for that... but we have to be there for at least part of it. Maybe we'll see some of you in a Belfast pub.There's lots of other exciting news on the pilot as well, but nothing I can share. Sorry, lips are sealed. You'll have to wait for Mr. Benioff and Mr. Weiss... and HBO.
Sunday, May 3, 2009
The Six Dumbest Ideas in Computer Security
Even for a nontechy like me it is an interesting read, as is this guy's broad histocal view of the techworld. I've included the link on the bottom.
One of his listed dumb ideas is 'Action is Better Than Inaction' which he counters with a fake Sun-Tzu quote of "It is often easier to not do something dumb than it is to do something smart." (This of course reminds me of Mark Twain's line 'Better to keep your mouth shut and be thought a fool than to open it and remove all doubt.)
He then relays the following story:
Several years ago I had a client who was preparing to spend a ton of money on a technology without testing it operationally. I suggested offhandedly to the senior IT manager in charge that he should send one of his team to a relevant conference (in this case, LISA05 ) where it was likely that someone with hands-on experience with the technology would be in attendance. I proposed that the manager have his employee put a message on the "meet and greet" bulletin board that read:"Do you have hands-on experience with xyz from pdq.com? If so, I'm authorized to take you to dinner at Ruth's Chris if you promise to give me the low-down on the product off the record. Contact, etc..." The IT manager later told me that a $200 dinner expense saved them over $400,000 worth of hellish technological trauma.
I thought that was both funny enough and clever enough to share.
Tuesday, April 28, 2009
Bob doing what he does best, although a little less harmonica blast like he does at 1:30 would find even greater appreciation with my ears. Maybe it is just due to lack of exposure of modern man to harmonica music meaning I need to work on my mouth-harp palette.
Monday, April 27, 2009
Sunday, April 26, 2009
Okay, that is a very reasonable stance in these economic times.
"People who are suspected of misdemeanor drug crimes, break minor traffic laws, shoplift, trespass or commit misdemeanor vandalism will also be in the clear. Those crimes won't be prosecuted, either."
Huh? Does this include traffic tickets? (major source of revenue) I got to say, if there is no risk of tickets, how many stop-signs in urban neighborhoods will get blown through without people reducing speed much at all? While I don't get my undies up in a bunch about a bit of tagging (misdemeanor vandalism) I suspect that once people figure out that shopkeepers cannot kick them out for causing a ruckus, and that shoplifting won't be prosecuted, there is going to be a big outcry.
"Kochly said prosecutors will still consider charging suspects with certain misdemeanors, including domestic violence, driving under the influence, firearms offenses, vehicular manslaughter, sex crimes and assault with a deadly weapon."
HUH? Sex crimes is a broad category, I admit, but that one is surprising. The fact that vehicular manslaughter may or may not result in charges, well, that is going dovetail really well with not worrying about bothersome traffic laws. Same with firearms offenses and assaults with deadly weapons, that is pretty surprising. Yes, technically, the prosecutors always reserve the right to not prosecute due to mitigating circumstances or lack of evidence or whatever, but this place sounds like it is going to be going to hell in a hand-basket at very high rates.
I also wonder why they bothered to announce it. Seems to me you'd not release that kind of info and most people would still think laws were in effect.
Maybe it's designed to get people to start committing all sorts of crimes, and all of a sudden 'hey, we decided to go back to the old way, here are your 147 speeding tickets!'
Hey Gus, is this where you plan on moving to?
Saturday, April 25, 2009
Meet PC Pam Fleming - the first Jedi police officer to admit she is a devotee of the Star Wars-inspired religion.
PC Fleming, a beat officer who has patrolled the mean streets of Glasgow for the past 23 years, stepped proudly forward today - light sabre in hand - to say 'I'm a Jedi and I'm proud'.
She even admits to using Jedi mind tricks during interviews with suspects in 'an effort to achieve the truth', although she tells industry magazine Police Review that she does not use 'The Force' to influence what suspects say or do.
The rest can be found here: http://www.dailymail.co.uk/news/article-1172816/First-police-officer-admit-Jedi-follower-uses-mind-tricks-suspects-truth.html
Thursday, April 23, 2009
Wednesday, April 22, 2009
Sunday, April 19, 2009
Lovingly brought to us by the folks at College Humor, who also brought us "Minesweeper: The Motion Picture" and that font conference video.
Wednesday, April 15, 2009
Saturday, April 11, 2009
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