Sunday, October 21, 2007

This Is What You Wanted All Along



This video made me chuckle maniacally to myself. Primotech runs down how to do the mod. I'm sorry if you had any plans between now and Thanksgiving.

4 comments:

Unknown said...

This looks cool, but half of what I love about Portal is that it isn't a shooter. Ammo, items and health management aren't an issue. It's pure game. Adding the portal gun to Half-Life 2 creates new, cool circumstances, but the purity of Portal doesn't come along.

avk said...

I heartily agree about Portal not being a shooter and all, but the one place where Portal comes up a little short is that all of the environments (even where the polished lab "surface" is "scratched") feel artificial. For a short game like Portal I'm perfectly willing to suspend my disbelief for the duration, but it still leaves me slavering to get that device into a more natural-feeling environment.

Sure, the HL2 levels are seldom substantially more complex than any given Portal level, if we pare away the texture maps. They do, however look and feel more like natural environments.

Also, I'm slogging through the second part of Nova Prospekt right now and would trade my Overwatch Pulse Rifle for the Portal device.

I wonder how long the development team (I can't help but notice that they keep calling it the "first Portal game" in the designers' commentary) will be able to keep a weapon out of the hands of our heroine in an outside Aperture Labs sequel.

w1ndst0rm said...

can someone spoil me what was going on with the trash at the end?

if anything

Unknown said...

Apart from it raining from the sky?

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